Published on in Vol 6 (2023)

Preprints (earlier versions) of this paper are available at https://preprints.jmir.org/preprint/32282, first published .
Gamification to Support Adherence to a Therapeutic Ambylopia Treatment for Children: Retrospective Study Using a Focal Ambient Visual Acuity Stimulation Game

Gamification to Support Adherence to a Therapeutic Ambylopia Treatment for Children: Retrospective Study Using a Focal Ambient Visual Acuity Stimulation Game

Gamification to Support Adherence to a Therapeutic Ambylopia Treatment for Children: Retrospective Study Using a Focal Ambient Visual Acuity Stimulation Game

Journals

  1. Obukhov A, Kutimova E, Matrosova J, Teselkin D, Shilcin M. Medical VR Simulator for Pediatric Strabismus Treatment. Technologies 2024;12(11):228 View
  2. Zhu W, Gu S, Li J, Lin J, Hu C, Liu R. Transformative Gamified Binocular Therapy for Unilateral Amblyopia in Young Children: Pilot Prospective Efficacy and Safety Study. JMIR Serious Games 2025;13:e63384 View
  3. Zhu W, Zhang J, Zhang H, Zhao J, Lin J, Hu C, Liu R. Comparison of a novel gamified binocular therapy and standard monocular patching therapy in treating unilateral amblyopia in young children: a prospective, multicenter, randomized controlled trial. Trials 2025;26(1) View
  4. Basoglu Y, Serbetcioglu M, Cicek F. AmblyoPlay-based multimodal visual therapy in pediatric anisometropic amblyopia: a pilot study of visual, oculomotor and sensorimotor outcomes. BMC Ophthalmology 2025;25(1) View

Books/Policy Documents

  1. Guo Z, Zhou Y. HCI in Games. View