Published on in Vol 2, No 2 (2019): Jul-Dec

Preprints (earlier versions) of this paper are available at https://preprints.jmir.org/preprint/14429, first published .
Virtual Reality Support for Joint Attention Using the Floreo Joint Attention Module: Usability and Feasibility Pilot Study

Virtual Reality Support for Joint Attention Using the Floreo Joint Attention Module: Usability and Feasibility Pilot Study

Virtual Reality Support for Joint Attention Using the Floreo Joint Attention Module: Usability and Feasibility Pilot Study

Journals

  1. Miller I, Miller C, Wiederhold M, Wiederhold B. Virtual Reality Air Travel Training Using Apple iPhone X and Google Cardboard: A Feasibility Report with Autistic Adolescents and Adults. Autism in Adulthood 2020;2(4):325 View
  2. Terlouw G, van 't Veer J, Prins J, Kuipers D, Pierie J. Design of a Digital Comic Creator (It’s Me) to Facilitate Social Skills Training for Children With Autism Spectrum Disorder: Design Research Approach. JMIR Mental Health 2020;7(7):e17260 View
  3. Washington P, Park N, Srivastava P, Voss C, Kline A, Varma M, Tariq Q, Kalantarian H, Schwartz J, Patnaik R, Chrisman B, Stockham N, Paskov K, Haber N, Wall D. Data-Driven Diagnostics and the Potential of Mobile Artificial Intelligence for Digital Therapeutic Phenotyping in Computational Psychiatry. Biological Psychiatry: Cognitive Neuroscience and Neuroimaging 2020;5(8):759 View
  4. Dechsling A, Shic F, Zhang D, Marschik P, Esposito G, Orm S, Sütterlin S, Kalandadze T, Øien R, Nordahl-Hansen A. Virtual reality and naturalistic developmental behavioral interventions for children with autism spectrum disorder. Research in Developmental Disabilities 2021;111:103885 View
  5. Pino M, Vagnetti R, Valenti M, Mazza M. Comparing virtual vs real faces expressing emotions in children with autism: An eye-tracking study. Education and Information Technologies 2021;26(5):5717 View
  6. Sun M, Xie L, Liu Y, Li K, Jiang B, Lu Y, Yang Y, Yu H, Song Y, Bai C, Yang D. The metaverse in current digital medicine. Clinical eHealth 2022;5:52 View
  7. Lorenzo G, Newbutt N, Lorenzo-Lledó A. Designing virtual reality tools for students with Autism Spectrum Disorder: A systematic review. Education and Information Technologies 2023;28(8):9557 View
  8. Mertz L. AI, Virtual Reality, and Robots Advancing Autism Diagnosis and Therapy. IEEE Pulse 2021;12(5):6 View
  9. Gu P, Xu X, Qian X, Weng T. Leveraging Extended Reality for Autistic Individuals: A Scoping Review of Technical Features and Technology Affordances. IEEE Transactions on Learning Technologies 2023;16(1):133 View
  10. Skjoldborg N, Bender P, Jensen de López K. The Efficacy of Head-Mounted-Display Virtual Reality Intervention to Improve Life Skills of Individuals with Autism Spectrum Disorders: A Systematic Review. Neuropsychiatric Disease and Treatment 2022;Volume 18:2295 View
  11. Roberts R, Stacey J, Jenner S, Maguire E. Are Extended Reality Interventions Effective in Helping Autistic Children to Enhance Their Social Skills? A Systematic Review. Review Journal of Autism and Developmental Disorders 2023;10(4):729 View
  12. Jyoti V, Lahiri U. Portable Joint Attention Skill Training Platform for Children With Autism. IEEE Transactions on Learning Technologies 2022;15(2):290 View
  13. Wiebe A, Kannen K, Selaskowski B, Mehren A, Thöne A, Pramme L, Blumenthal N, Li M, Asché L, Jonas S, Bey K, Schulze M, Steffens M, Pensel M, Guth M, Rohlfsen F, Ekhlas M, Lügering H, Fileccia H, Pakos J, Lux S, Philipsen A, Braun N. Virtual reality in the diagnostic and therapy for mental disorders: A systematic review. Clinical Psychology Review 2022;98:102213 View
  14. TUNA A. Inclusive Education for Young Children with Autism Spectrum Disorder: Use of Humanoid Robots and Virtual Agents to Alleviate Symptoms and Improve Skills, and A Pilot Study. Journal of Learning and Teaching in Digital Age 2022;7(2):274 View
  15. Wang K, Julier S, Cho Y. Attention-Based Applications in Extended Reality to Support Autistic Users: A Systematic Review. IEEE Access 2022;10:15574 View
  16. Qureshi S, Hussain L, Chaudhary Q, Abbas S, Khan R, Ali A, Al-Fuqaha A. Kalman Filtering and Bipartite Matching Based Super-Chained Tracker Model for Online Multi Object Tracking in Video Sequences. Applied Sciences 2022;12(19):9538 View
  17. Dechsling A, Orm S, Kalandadze T, Sütterlin S, Øien R, Shic F, Nordahl-Hansen A. Virtual and Augmented Reality in Social Skills Interventions for Individuals with Autism Spectrum Disorder: A Scoping Review. Journal of Autism and Developmental Disorders 2022;52(11):4692 View
  18. Satu P, Minna L, Satu S. Immersive VR Assessment and Intervention Research of Individuals with Neurodevelopmental Disorders Is Dominated by ASD and ADHD: a Scoping Review. Review Journal of Autism and Developmental Disorders 2023 View
  19. Wang X, Young G, Plechatá A, Mc Guckin C, Makransky G. Utilizing virtual reality to assist social competence education and social support for children from under-represented backgrounds. Computers & Education 2023;201:104815 View
  20. Arabian H, Battistel A, Chase J, Moeller K. Attention-Guided Network Model for Image-Based Emotion Recognition. Applied Sciences 2023;13(18):10179 View
  21. Li C, Belter M, Liu J, Lukosch H. Immersive Virtual Reality Enabled Interventions for Autism Spectrum Disorder: A Systematic Review and Meta-Analysis. Electronics 2023;12(11):2497 View
  22. 李 娜. Application of Digital Therapy in Children with Autism Spectrum Disorder. Advances in Psychology 2023;13(11):5189 View
  23. Yazdanian H, Vakili A, Soltani A, Bagheri Rekhne Z, Zareii S, Zarifian T. Virtual/augmented reality for joint attention skills improvement in autism spectrum disorder: a systematic review. International Journal of Developmental Disabilities 2023:1 View
  24. Yazdanian H, Bagheri Rekhne Z, Soltani A, Vakili A, Zareii S, Reza M, Vehedi M, Zarifian T. Efficacy of Virtual Reality-Based Joint Attention Interventions in Enhancing Social-Communication Skills of School-Aged Children with Autism: A Randomized Controlled Trial Protocol (Preprint). JMIR Research Protocols 2023 View
  25. Artiran S, Bedmutha P, Cosman P. Analysis of Gaze, Head Orientation, and Joint Attention in Autism With Triadic VR Interviews. IEEE Transactions on Neural Systems and Rehabilitation Engineering 2024;32:759 View
  26. Zhao W, Xu S, Zhang Y, Li D, Zhu C, Wang K. The Application of Extended Reality in Treating Children with Autism Spectrum Disorder. Neuroscience Bulletin 2024 View
  27. Arabian H, Abdulbaki Alshirbaji T, Chase J, Moeller K. Emotion Recognition beyond Pixels: Leveraging Facial Point Landmark Meshes. Applied Sciences 2024;14(8):3358 View
  28. Razzak R, (Joy) Li Y, (Selena) He J, Jung S, Mei C, Huang Y. Using virtual reality to enhance attention for autistic spectrum disorder with eye tracking. High-Confidence Computing 2024:100234 View
  29. Ha J, Park J. Virtual Reality Serious Games for Vocational Training in Individuals with Developmental Disabilities: Focus on Road to Wheel Master. Journal of Digital Contents Society 2024;25(6):1453 View

Books/Policy Documents

  1. Vona F, Silleresi S, Beccaluva E, Garzotto F. Serious Games. View
  2. Wieder S. Emerging Programs for Autism Spectrum Disorder. View
  3. Li Y, Sokhadze E, Luo H, El-Baz A, Elmaghraby A. Modern Approaches to Augmentation of Brain Function. View
  4. Hening Darmasti A, Pinkwart N, Zender R. Universal Access in Human-Computer Interaction. View
  5. Maddalon L, Minissi M, Cervera-Torres S, Hervás A, Gómez-García S, Alcañiz M. Universal Access in Human-Computer Interaction. View
  6. Silva R, Carvalho D, Martins P, Rocha T. Innovative Technologies and Learning. View