Articles published in 2022 in this theme: 8 (scroll down to load remaining articles)
2022
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Intervention Mapping of a Gamified Therapy Prescription App for Children With Disabilities: User-Centered Design Approach
JMIR Pediatr Parent 2022 (Aug 09); 5(3):e34588
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Co-creation of a Serious Game About Radiotherapy: Participatory Action Research Study With Children Treated for Cancer
JMIR Hum Factors 2022 (May 31); 9(2):e34476
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Effect of an Active Video Game Intervention Combined With Multicomponent Exercise for Cardiorespiratory Fitness in Children With Overweight and Obesity: Randomized Controlled Trial
JMIR Serious Games 2022 (May 24); 10(2):e33782
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Adapting the Use of Digital Content to Improve the Learning of Numeracy Among Children With Autism Spectrum Disorder in Rwanda: Thematic Content Analysis Study
JMIR Serious Games 2022 (Apr 19); 10(2):e28276
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Assessing the Different Levels of Virtual Reality That Influence Anxiety, Behavior, and Oral Health Status in Preschool Children: Randomized Controlled Clinical Trial
JMIR Perioper Med 2022 (Apr 18); 5(1):e35415
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Improved Digital Therapy for Developmental Pediatrics Using Domain-Specific Artificial Intelligence: Machine Learning Study
JMIR Pediatr Parent 2022 (Apr 08); 5(2):e26760
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Acceptability of Serious Games in Pediatric Asthma Education and Self-management: Pilot Study
JMIR Pediatr Parent 2022 (Apr 07); 5(2):e33389
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Feasibility, Enjoyment, and Language Comprehension Impact of a Tablet- and GameFlow-Based Story-Listening Game for Kindergarteners: Methodological and Mixed Methods Study
JMIR Serious Games 2022 (Mar 23); 10(1):e34698
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