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Published on in Vol 9 (2026)

Preprints (earlier versions) of this paper are available at https://preprints.jmir.org/preprint/91113, first published .
Child playing Nintendo Switch in a room with an adult.

Comparison of Capturing Children’s Technology Use Using Wearable Camera and Fixed Room Video: Experimental Laboratory Study

Comparison of Capturing Children’s Technology Use Using Wearable Camera and Fixed Room Video: Experimental Laboratory Study

Amber Beynon   1, 2 , PhD ;   Charlotte Lund Rasmussen   1, 2 , PhD ;   Danica Hendry   1, 2 , PhD ;   George Thomas   1, 2, 3 , PhD ;   Paul Davey   4 , BCs (Hons) ;   Juliana Zabatiero   1, 2 , PhD ;   Andrew L. Rohl   2, 5 , DPhil, FACS ;   Amity Campbell   1, 2 , PhD ;   Leon Straker   1, 2 , PhD

1 School of Allied Health, Curtin University, Perth, Western Australia, Australia

2 ARC Centre of Excellence for the Digital Child, Brisbane, Queensland, Australia

3 Health and Wellbeing Centre for Research Innovation, School of Human Movement and Nutrition Sciences, The University of Queensland, Brisbane, Queensland, Australia

4 School of Nursing, Curtin University, Perth, Western Australia, Australia

5 School of Electrical Engineering, Computing and Mathematical Sciences, Curtin University, Perth, Western Australia, Australia

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