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A Reusable Multiplayer Game for Promoting Active School Transport: Development Study

A Reusable Multiplayer Game for Promoting Active School Transport: Development Study

(A) Selecting how many teams will play; (B) assigning players to teams; (C) selecting tasks for the match; (D) selecting the game board size; (E) selecting distribution of the tasks; (F) choosing match name, period, ending condition, and chat; (G) managing task categories; (H) creating a new task; (I) choosing an icon for a new task.

Teemu H Laine, Nhi Duong, Helena Lindvall, Solomon Sunday Oyelere, Stina Rutberg, Anna-Karin Lindqvist

JMIR Serious Games 2022;10(1):e31638