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Skip search results from other journals and go to results- 2 JMIR Formative Research
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Extended Reality for Mental Health Evaluation: Scoping Review
JMIR Serious Games 2024;12:e38413
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A Mobile Sensing App to Monitor Youth Mental Health: Observational Pilot Study
JMIR Mhealth Uhealth 2021;9(10):e20638
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Co-Designing a Mobile App to Improve Mental Health and Well-Being: Focus Group Study
JMIR Form Res 2021;5(2):e18172
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Orji et al [14-16], among others, as discussed in a later section, also discussed the idea of player modeling for designing more effective serious and health games. Overall, research in the gamification domain suggests the need for more personalized games that depend on the players’ context and their motivations.
JMIR Serious Games 2020;8(4):e19968
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A Web Application About Herd Immunity Using Personalized Avatars: Development Study
J Med Internet Res 2020;22(10):e20113
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