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Gamification to Support Adherence to a Therapeutic Ambylopia Treatment for Children: Retrospective Study Using a Focal Ambient Visual Acuity Stimulation Game

Gamification to Support Adherence to a Therapeutic Ambylopia Treatment for Children: Retrospective Study Using a Focal Ambient Visual Acuity Stimulation Game

Box plot of average occlusion compliance of the meta-analysis of 24 groups from Wang et al 2015 [18-26]. This retrospective study adhered to the Declaration of Helsinki, was conducted at a single center, and was approved by the local ethics committee, Ethikkommission der Ärztekammer des Saarlandes (118/19, trial registration DRKS00017633). Due to the retrospective nature of this study and the pseudonymization at the source, no additional informed consent was required.

Catheline Bocqué, Jingyun Wang, Annekatrin Rickmann, Henrike Julich-Haertel, Uwe Kaempf, Kai Januschowski

JMIR Pediatr Parent 2023;6:e32282